Movement & Travel Mechanics

Overview

Movement is the primary way to explore the world, find resources, and discover new locations. Each movement action consumes time, fatigue, and can be affected by various factors.

Basic Movement

Movement Cost

Action Duration Fatigue Cost
Move (Walk) 1 hour 0.25
Move (Sneak) 1.5 hours 0.40
Move (Run) 0.5 hour 0.50
Wait 1 hour 0

Movement Modifiers

Agility Impact:

Encumbrance:

Fracture Impact:

Disorientation (22% chance when conditions met):

Movement Modes

Walking (Default)

Running

Sneaking

Toggle: Use "🚶 Walk" / "🏃 Run" / "🥷 Sneak" button or commands

Terrain & Biome Effects

Biome Movement Characteristics

Each biome has unique movement considerations based on BIOME_WEATHER data:

Forest

Plain

Mountain

Swamp

Shore/Lake

River

Ruins

Road

Environmental Hazards During Travel

Weather Impact

Time of Day

Period Hours Effects
Dawn 5-7 Storm conditions +8% warmth drain
Day 8-17 Normal conditions, 12% faster thirst drain
Dusk 18-20 Transitioning to night
Night 21-4 18% increased warmth drain, morale penalty without fire

Night Owl Perk: Can work/travel at night with no penalties

Microsleep Events

Special Movement Actions

Survey

Explore

Explore Site

Stealth & Concealment

Stealth allows you to move undetected, avoiding combat or gaining the advantage of a first strike. Effectiveness relies on your Agility, Stealth Skill, and environmental conditions.

Movement Modes

See Movement Modes section above for details on Walk, Run, and Sneak.

Detection Factors

Factor Effect
Agility -2% detection chance per point above 3.
Stealth Skill Higher skill reduces detection range and movement noise.
Weather (Rain/Storm) Rain provides cover (NPC visibility ×0.7). Thunder asks noise.
Lighting Night substantially reduces visual detection range (unless enemies have lights).
Terrain Forest and Ruins provide +25-30% concealment cover. Plains and Roads offer no cover.

Navigation & Orientation

World Map

Coordinates

Markers

Resource Availability by Biome

Travel patterns should consider resource distribution:

Wood Availability

Biome Capacity Regen Rate Varieties
Forest 14 0.45/hour Oak, Pine, Birch, Maple
Plain 6 0.20/hour Scattered trees
Shore 5 0.18/hour Driftwood, Coastal pines
Mountain 3 0.10/hour Alpine conifers
Swamp 4 0.16/hour Cypress, Willow
River 4 0.15/hour Riparian
Road 3 0.12/hour Roadside
Ruins 2 0.08/hour Overgrown

Forage Availability

Biome Capacity Regen Rate Richness
Forest 12 0.35/hour High
Swamp 11 0.28/hour High
Plain 10 0.30/hour Medium
River 9 0.28/hour Medium
Shore 8 0.25/hour Medium
Road 7 0.22/hour Medium
Mountain 6 0.18/hour Low
Ruins 5 0.12/hour Low

Wildlife Density

Biome Capacity Regen Rate Density
Forest 18 0.30/hour High
Plain 14 0.22/hour Medium
Swamp 13 0.20/hour Medium
Shore 12 0.20/hour Medium
River 11 0.18/hour Medium
Road 11 0.18/hour Medium
Mountain 10 0.16/hour Low
Lake 8 0.12/hour Low
Ruins 6 0.08/hour Very Low

Fishing Quality

Biome Capacity Regen Rate Quality
River 20 0.24/hour Excellent
Lake 18 0.22/hour Excellent
Shore 16 0.20/hour Abundant
Swamp 10 0.16/hour Moderate
Mountain 10 0.14/hour Cold water
Forest/Plain 8 0.12/hour Freshwater
Ruins 4 0.06/hour Poor
Road 5 0.08/hour Poor

Travel Strategy

Long-Distance Travel

  1. Plan route: Consider biomes and resources
  2. Stock supplies: Food, water, fire materials
  3. Check weather: Avoid storms if possible
  4. Manage fatigue: Rest before it reaches 80
  5. Mark locations: Camp spots, resource areas

Efficient Exploration

  1. Survey systematically: Cover areas methodically
  2. Follow resources: Move where food/water is abundant
  3. Avoid depletion: Let areas regenerate (cooldown system)
  4. Mark discoveries: POIs, sites, settlements

Emergency Movement

  1. Run if needed: Trade fatigue for speed
  2. Find shelter: Ruins offer best protection
  3. Light fires: Warmth recovery during storms
  4. Monitor needs: Don't let critical stats hit 0

Seasonal Considerations

Special Encounters During Travel

Random Events (3% chance/hour)

Wolf Encounters

NPC Encounters

Movement Tips

  1. Carry capacity management: Stay under 60% for normal fatigue
  2. Rest regularly: Before fatigue reaches 80
  3. Time management: Plan arrivals for day, not night
  4. Weather awareness: Check forecasts with barometer
  5. Cooldown tracking: Remember surveyed/explored areas
  6. Marker usage: Mark important locations for return trips
  7. Biome selection: Match travel to current needs
  8. Emergency protocols: Know nearest shelter/camp locations