In-Game Character Loadouts
Preview of the 17 explicit character loadouts available in Last State.
Each loadout provides a specific set of starting attributes and equipment to support different playstyles.
Attribute Legend
- STR: Strength (Carry capacity, Melee damage)
- AGI: Agility (Movement, Stealth, Defense)
- END: Endurance (Health, Resistance)
- INT: Intelligence (Crafting, XP gain)
- Base attributes are 3 for all stats.
1. Balanced
Well-rounded survivor.
- Attributes: STR 4 | AGI 4 | END 4 | INT 4
- Skill Focus: Balanced (No specific specialization)
- Starting Equipment:
- Tools: Ferro rod, Hatchet, Knife, Saw, Pot, Fishing kit
- Supplies: Tarp, Sleeping bag, Paracord (x10), Snare wire (x8)
2. Fisher
Master of aquatic resources.
- Attributes: STR 3 | AGI 4 | END 5 | INT 4
- Skill Focus: Fishing (Primary), Gathering (Secondary)
- Starting Equipment:
- Tools: Ferro rod, Knife, Saw, Pot, Fishing kit, Gill net, Hatchet
- Supplies: Tarp, Sleeping bag, Paracord (x10)
3. Hunter
Expert tracker and predator.
- Attributes: STR 5 | AGI 5 | END 3 | INT 3
- Skill Focus: Hunting (Primary), Tracking (Secondary)
- Starting Equipment:
- Weapons: Bow
- Tools: Ferro rod, Knife, Hatchet, Pot, Saw
- Supplies: Tarp, Sleeping bag, Paracord (x10)
4. Tracker
Can read the wilderness.
- Attributes: STR 3 | AGI 6 | END 3 | INT 4
- Skill Focus: Tracking (Primary), Hunting (Secondary)
- Starting Equipment:
- Tools: Ferro rod, Hatchet, Knife, Saw, Pot
- Supplies: Tarp, Sleeping bag, Paracord (x12), Snare wire (x10)
5. Gatherer
Foraging expert.
- Attributes: STR 4 | AGI 3 | END 4 | INT 5
- Skill Focus: Gathering (Primary), Crafting (Secondary)
- Starting Equipment:
- Tools: Ferro rod, Knife, Pot, Foraging bag, Saw, Hatchet, Fishing kit
- Supplies: Tarp, Sleeping bag, Paracord (x12)
6. Trapper
Snare and trap specialist.
- Attributes: STR 3 | AGI 4 | END 3 | INT 6
- Skill Focus: Crafting (Primary), Tracking (Secondary)
- Starting Equipment:
- Tools: Ferro rod, Hatchet, Knife, Saw, Pot, Fishing kit
- Supplies: Tarp, Sleeping bag, Snare wire (x16), Paracord (x12)
7. Carpenter
Building and construction master.
- Attributes: STR 6 | AGI 3 | END 4 | INT 3
- Skill Focus: Carpentry (Primary), Crafting (Secondary)
- Starting Equipment:
- Tools: Ferro rod, Carpenter hammer, Hand saw, Hand plane, Hatchet, Knife, Pot
- Supplies: Tarp, Sleeping bag, Paracord (x8)
8. Survivalist
Jack of all trades.
- Attributes: STR 5 | AGI 3 | END 5 | INT 3
- Skill Focus: Crafting (Primary), Gathering (Secondary)
- Starting Equipment:
- Tools: Ferro rod, Multi-tool, Hatchet, Knife, Pot, Water filter
- Supplies: First aid kit, Tarp, Sleeping bag, Paracord (x10)
9. Herbalist
Plant medicine expert.
- Attributes: STR 3 | AGI 3 | END 3 | INT 7
- Skill Focus: Gathering (Primary), Cooking (Secondary)
- Starting Equipment:
- Tools: Ferro rod, Herbalist kit, Mortar, Knife, Foraging bag, Pot, Field guide
- Supplies: Tarp, Sleeping bag, Paracord (x8)
10. Mountaineer
High altitude specialist.
- Attributes: STR 4 | AGI 4 | END 5 | INT 3
- Skill Focus: Tracking (Primary), Crafting (Secondary)
- Starting Equipment:
- Tools: Ferro rod, Ice axe, Climbing rope, Knife, Pot
- Supplies: Pitons (x8), Carabiners (x6), Tarp, Sleeping bag
- Clothing: Insulated jacket (High warmth/defense)
11. Ranger
Wilderness patrol veteran.
- Attributes: STR 4 | AGI 5 | END 4 | INT 3
- Skill Focus: Hunting (Primary), Crafting (Secondary)
- Starting Equipment:
- Weapons: Bow, Rifle sling
- Tools: Ferro rod, Binoculars, Knife, Hatchet, Pot
- Supplies: Tarp, Sleeping bag, Paracord (x10)
12. Scout
Fast and observant.
- Attributes: STR 3 | AGI 6 | END 4 | INT 3
- Skill Focus: Tracking (Primary), Gathering (Secondary)
- Starting Equipment:
- Tools: Ferro rod, Compass, Map, Binoculars, Knife, Light pack, Pot
- Supplies: Tarp, Sleeping bag, Paracord (x12)
13. Farmer
Master of the soil.
- Attributes: STR 4 | AGI 3 | END 5 | INT 4
- Skill Focus: Farming (Primary), Gathering (Secondary)
- Starting Equipment:
- Tools: Hoe, Watering can, Garden Shears, Hatchet
- Supplies: Tarp, Sleeping bag, Paracord (x8)
14. Mechanic
Repair expert.
- Attributes: STR 4 | AGI 3 | END 4 | INT 4
- Skill Focus: Crafting (Primary), Carpentry (Secondary)
- Starting Equipment:
- Tools: Ferro rod, Wrench, Screwdriver set, Hatchet, Knife
- Supplies: Tarp, Sleeping bag, Paracord (x8)
15. Medic
Healer and chemist.
- Attributes: STR 3 | AGI 4 | END 3 | INT 6
- Skill Focus: Cooking (Primary), Gathering (Secondary)
- Starting Equipment:
- Tools: Knife, Pot, Foraging bag, Herbalist kit
- Supplies: First aid kit, Tarp, Sleeping bag, Paracord (x8)
16. Electrician
Tech specialist.
- Attributes: STR 3 | AGI 4 | END 3 | INT 6
- Skill Focus: Crafting (Primary), Gathering (Secondary)
- Starting Equipment:
- Tools: Headlamp, Multimeter, Pliers, Screwdriver set, Knife
- Supplies: Tarp, Sleeping bag, Paracord (x8)
17. Cook
Culinary master.
- Attributes: STR 3 | AGI 4 | END 5 | INT 4
- Skill Focus: Cooking (Primary), Butchering (Secondary)
- Starting Equipment:
- Tools: Ferro rod, Chef's Knife, Pot, Mortar, Foraging bag
- Supplies: Tarp, Sleeping bag, Paracord (x8)
Skill Level Progression
Skills progress through tiers based on experience:
- 0-19: Novice
- 20-39: Competent
- 40-59: Proficient
- 60-79: Expert
- 80+: Master
Starting with 60-75 in a primary skill means you begin as an Expert in that field.
Loadout Selection Tips
- Match your playstyle: Choose based on how you want to survive
- Consider the map: Some loadouts excel in specific biomes
- Pair with perks: Combine loadouts with complementary perks
- Balance weaknesses: A carpenter should gather food efficiently early
- Long-term planning: Some builds shine early, others scale better