Biomes
The world of Last State is divided into several distinct biomes, each with unique characteristics, resources and dangers.
Forest
Description: Dense woodlands with tall trees, mossy ground, and abundant wildlife.
- Visuals: ๐ฒ (Map),
T(ASCII) - Characteristics: High cover, reduced visibility.
- Resources:
- Common: Wood, Sticks, Resin, Berries (Blueberries, Raspberries, etc.), Mushrooms, Wild Onions, Wild Herbs.
- Specific: Acorns, Maple Sap, Birch Bark, Pine Resin, Tree Fungus, Ferns, Oak Bark, Hickory Nuts, Moss, Hardwood.
- Significant Locations: Abandoned hunting camp, Mysterious smoke on hill, Sudden reindeer migration, Dry fallen tree with hollow, Ruined hunting tower, Dried stream bed, Lost hiker backpack, Half-collapsed sawmill (Forester), Abandoned carpentry workshop, Abandoned fireplace, Dense berry thicket, Storm-damaged tree, Forest ranger station, Ruined guard tower, Old trapper's supply cache, Abandoned botanical research station, Maple syrup grove, Ancient forest grove, Wild bee nest.
- Animals: Squirrel, Rabbit, Hare, Grouse, Fox, Deer, Boar, Moose, Bear, Hedgehog, Stoat, Roe deer, Badger, Eagle owl, Raccoon dog, Marten, Elk, Lynx, Raccoon, Opossum, Porcupine, Turkey, Salamander.
- Dangers: Wolves, Bears (rare), Falling branches.
Plain
Description: Vast open grasslands offering excellent visibility but little cover.
- Visuals: ๐ฟ (Map),
.(ASCII) - Characteristics: Open terrain, windy.
- Resources:
- Common: Grass, Wildflowers, Seeds.
- Specific: Wild Wheat, Sunflower Seeds, Flint, Clay, Sod, Thistle, Dandelion, Meadow Mushrooms, Wild Flowers, Prairie Grass.
- Significant Locations: Mysterious smoke on hill, Sudden reindeer migration, Ruined hunting tower, Dried stream bed, Lost hiker backpack, Abandoned carpentry workshop, Abandoned fireplace, Storm-damaged tree, Ruined guard tower, Old trapper's supply cache, Abandoned botanical research station, Collapsed bridge, Wildflower meadow, Prairie dog town.
- Animals: Squirrel, Rabbit, Hare, Fox, Deer, Moose, Hedgehog, Stoat, Roe deer, Badger, Crow, Falcon, Raccoon dog, Marten, Eagle, Turkey, Pheasant, Quail, Coyote, Prairie Dog.
- Dangers: Exposure to weather, visible to enemies from afar, Prairie dog bites.
Shore
Description: Lake shores where the land meets the lake.
- Visuals: ๐ฆ (Map),
:(ASCII) - Characteristics: Open, access to water.
- Resources:
- Common: Sand, water.
- Specific: Driftwood, Shells, Beach Glass, Kelp, Crabs, Mussels, Clams, Oysters, Sea Urchins.
- Significant Locations: Migrating geese on wetland, Flooded footpath, Remains of fishing spot, Fishing cabin, Collapsed bridge, Rich tidal pool, Beach wreckage.
- Animals: Rabbit, Muskrat, Duck, Beaver, Fox, Otter, Greylag goose, Heron, Pelican, Seagull, Cormorant, Turtle.
- Dangers: Coastal storms, Tides.
Lake
Description: Calm bodies of water rich in aquatic life.
- Visuals: ๐ง (Map),
~(ASCII) - Characteristics: Source of water (needs boiling).
- Resources:
- Common: Water, Fish (Perch, Trout, Whitefish, Char, Pike, Salmon, Grayling, Walleye, Burbot, Sturgeon, Catfish, Barbel, Roach, Zander, Crucian carp, Bass, Bluegill, Crappie).
- Specific: (Note: Most vegetation is found in Swamp/River biomes).
- Significant Locations: Professional fishing lodge.
- Animals: Pelican, Cormorant. (See Fish for aquatic life).
- Dangers: Deep water.
River
Description: Flowing water bodies connecting different regions.
- Visuals: ๐ (Map),
โ(ASCII) - Characteristics: flowing water, riverbanks.
- Resources:
- Common: Water, River Stones.
- Specific: River Clay, Crayfish, Freshwater Snails, River Pearls, Water Chestnuts, Flood Debris, River Gems, River Reeds, River Moss.
- Significant Locations: Professional fishing lodge, River bend mineral deposit.
- Animals: Muskrat, Duck, Beaver, Otter, Greylag goose, Mink, Heron, Kingfisher, Crane, Cormorant, Frog, Turtle, Snapping Turtle.
- Dangers: Strong currents.
Swamp
Description: Wetlands filled with stagnant water, decay, and insects.
- Visuals: ๐ (Map),
,(ASCII) - Characteristics: Difficult terrain, high disease risk.
- Resources:
- Common: Mud, Stagnant Water.
- Specific: Cattails, Cattail Roots, Swamp Clay, Peat, Willow Bark, Marsh Gas, Leeches, Swamp Mushrooms, Bog Iron, Reed Stalks, Water Lily.
- Significant Locations: Dry fallen tree with hollow, Dried stream bed, Migrating geese on wetland, Dense berry thicket, Flooded footpath, Hermit hut, Collapsed bridge, Old trapper's supply cache, Abandoned botanical research station, Deep peat bog, Medicinal plants.
- Animals: Grouse, Muskrat, Duck, Beaver, Boar, Moose, Otter, Greylag goose, Mink, Raccoon, Opossum, Crane, Alligator, Frog, Turtle, Salamander, Snapping Turtle, Rat.
- Dangers: Infection, Leeches, Poisonous gases, Wet/Cold exposure.
Mountain
Description: High-altitude rocky terrain with harsh weather.
- Visuals: โฐ๏ธ (Map),
^(ASCII) - Characteristics: Cold, steep, valuable minerals.
- Resources:
- Common: Stone, Ore.
- Specific: Crystal Shards, Mountain Herbs, Lichen, Obsidian, Coal, Silver Ore, Iron Ore, Alpine Flowers, Mountain Clay, Quartz.
- Significant Locations: Mysterious smoke on hill, Sudden reindeer migration, Lost hiker backpack, Half-collapsed sawmill, Debris after avalanche, Fresh landslide, Mountain shelter, Forest ranger station, Abandoned ore mine entrance, Wilderness survival instructor's cabin, Natural hot spring, Crystal-filled cave, Abandoned mine shaft.
- Animals: Hare, Grouse, Bear, Stoat, Roe deer, Chamois, Eagle owl, Falcon, Elk, Lynx, Mountain Goat, Marmot, Eagle, Ptarmigan, Coyote.
- Dangers: Cold, Falls, Avalanches, Falling rocks.
Ruins
Description: Remnants of the old civilizationโcities, factories, and towns.
- Visuals: ๐๏ธ (Map),
R(ASCII) - Characteristics: High loot potential, dangerous structures.
- Resources:
- Common: Scrap Metal, Plastic, Glass.
- Specific: Concrete Chunks, Rusted Tools, Old Books, Bricks, Asbestos, Lead Pipes, Ceramic Shards, Old Nails, Tile Pieces, Broken Glass.
- Significant Locations: Ruined hunting tower, Lost hiker backpack, Abandoned carpentry workshop, Abandoned blacksmith workshop, Ruined school building, Overgrown greenhouse, Abandoned ore mine entrance.
- Animals: Crow, Raccoon, Stray Dog, Feral Cat, Rat, Pigeon.
- Dangers: Collapsing buildings, Radiation (rare), Bandits, Sharp debris.
Road
Description: The decaying arteries of the old world.
- Visuals: ๐ฃ๏ธ (Map),
=(ASCII) - Characteristics: Connects locations.
- Resources:
- Common: Asphalt.
- Specific: Asphalt Chunks, Road Signs, Reflectors, Guard Rail Metal, Rubber, Oil Residue, Tire Rubber, Paint Chips, Road Gravel, Marker Posts.
- Significant Locations: Remains of traffic accident, Abandoned road closure, Abandoned blacksmith workshop, Roadside chapel, Abandoned tracker backpack, Overgrown parking lot, Old bus stop, Abandoned truck, Roadside memorial, Road sign construction, Abandoned gas station.
- Animals: Squirrel, Rabbit, Hare, Crow, Falcon, Raccoon dog, Marten, Pheasant, Coyote, Stray Dog, Feral Cat, Rat, Pigeon.
- Dangers: Ambushes, Sharp metal.