Cooking Mechanics
Overview
Cooking transforms raw food into safer, more nutritious meals. Cooked food provides better hunger restoration, improved morale, and eliminates food poisoning risks.
Cooking Requirements
Basic Requirements
- Fire: Active campfire required
- Ingredients: Raw food materials
- Time: 1 hour base duration
- Tools (for some recipes): Pot for boiling/stews
Cooking Benefits
Safety
- Raw food: 20% risk of food poisoning
- Cooked food: 0% risk of food poisoning
- Boiled items: Safe to consume
Nutrition Enhancement
Cooking improves food value and provides additional benefits:
- Increased hunger restoration
- Morale bonus
- Nutrition balance (protein, carbs, vitamins, fats)
Food Types
Raw Meats & Fish
- Raw Meat (0.3kg, value 7)
- Raw Fish (0.25kg, value 6)
- Must be cooked to avoid food poisoning risk
Wild Edibles
| Item | Food Value | Nutrients | Can Eat Raw? |
|---|---|---|---|
| Berries | 8 | Carbs 15, Vitamin C 2 | Yes (with risk) |
| Wild Mushrooms | 6 | Protein 10 | Cook recommended |
| Wild Onions | 5 | Vitamin C 3 | Yes (with risk) |
| Root Tubers | 8 | Carbs 18 | Cook recommended |
| Wild Honey | 15 | Carbs 25, Morale 6 | Yes (safe) |
| Pine Nuts | 10 | Fats 8, Protein 6 | Yes (safe) |
| Wild Grain | 6 | Carbs 12 | Cook recommended |
| Seaweed | 4 | Protein 5 | Better cooked |
| Bird Eggs | 12 | Protein 14, Fats 6 | Cook recommended |
Cultivated Produce
| Item | Food Value | Benefits |
|---|---|---|
| Potatoes | 10 | Carbs 20, Morale 3 |
| Carrots | 8 | Carbs 12, Vitamin C 4 |
| Cabbage | 6 | Vitamin C 5, Morale 2 |
| Beans | 9 | Protein 12, Carbs 10 |
| Tomatoes | 6 | Vitamin C 6, Morale 3 |
| Pumpkins | 8 | Carbs 16, Morale 4 |
| Apples/Pears/Plums | 6-8 | Vitamin C, Morale |
Cooking Actions
Basic Cooking
- Command:
cookor use Cook Food button - Duration: 1 hour
- Fatigue: 0.25
- Requirements: Fire, raw food
- Output: Prepared food portions
Boiling Water
- Command:
boil [amount] - Duration: 1 hour
- Fatigue: 0.25
- Requirements: Fire, Pot, raw water
- Output: Clean, safe drinking water
- XP: 2.5 base (higher than cooking)
Advanced Recipes
Some recipes create special items:
- Stew: Multiple ingredients combined
- Pie: Berries/fruit + special preparation
- Kebabs: Meat + peppers + sticks
- Feast dishes: For events/morale
Nutrition System
Nutrient Types
- Protein: From meat, fish, beans, mushrooms
- Carbohydrates: From grains, tubers, vegetables, fruit
- Fats: From meat, nuts, honey
- Vitamins (Vitamin C): From vegetables, fruits, herbs
Balanced Diet
A balanced diet provides:
- Better morale
- Improved health regeneration
- Resistance to illness
- Enhanced energy
Cooking Skill
Experience Gain
- Base XP: 0.5 per cook action
- Boiling XP: 2.5 (better XP than cooking)
- Modified by skill level and complexity
Skill Bonuses
Higher cooking skill provides:
- Better yield from ingredients
- Reduced cooking time
- Improved nutritional value
- Access to advanced recipes
Skill Levels
- Novice (0-19): Basic cooking
- Competent (20-39): Efficient cooking
- Proficient (40-59): Advanced recipes
- Expert (60-79): Master chef capabilities
- Master (80+): Maximum efficiency and quality
Recipe Ingredients
Common cooking ingredient types:
| Ingredient Type | Examples | Label |
|---|---|---|
| Raw Meat | Animal meat | "raw meat" |
| Raw Fish | Fish fillets | "raw fish" |
| Berries | Wild/cultivated | "berries" |
| Fat | Animal fat | "fat" |
| Bones | For broth | "bones" |
| Mushrooms | Wild varieties | "wild mushrooms" |
| Herbs | Seasoning | "wild herbs" |
| Onions | Wild onions | "wild onions" |
| Tubers | Root vegetables | "tubers" |
| Honey | Sweetener | "wild honey" |
| Salt | Preservation | "salt" |
| Grain | Wild grain | "wild grain" |
| Seaweed | Coastal food | "seaweed" |
| Eggs | Bird eggs | "bird eggs" |
| Pine Nuts | Tree nuts | "pine nuts" |
Food Preparation Tips
- Cook raw meat/fish immediately: Prevents spoilage and food poisoning
- Save honey and pine nuts: Can be eaten raw safely
- Batch cook: Prepare multiple portions when fire is lit
- Use all ingredients: Bones for broth, fat for energy
- Season wisely: Herbs and salt improve taste and morale
- Boil water first: Always priority for survival
- Keep a pot: Essential for boiling and stews
- Diversify diet: Balanced nutrition improves overall health
Special Food Items
Prepared Food
- Weight: 0.2kg per portion
- Value: 8
- Effect: Safe, nutritious meal
- Storage: Can be stored and transported
Water Ration
- Weight: 0.5kg
- Value: 5
- Effect: Emergency hydration
- Source: Found or crafted
Canned Food
- Weight: 0.35kg
- Value: 10
- Effect: Ready to eat, long shelf life
- Source: Scavenged from ruins
Fire Management for Cooking
Fire Duration
- Base: Up to 18 hours with fuel
- Affected by wood supply
- Weather can impact efficiency
Multiple Actions
While fire is active, you can:
- Cook food
- Boil water
- Stay warm
- Dry clothing
Strategy: Plan multiple cooking/boiling actions when lighting a fire to maximize efficiency.
Food Poisoning
Risk Factors
- Eating raw foraged food: 20% chance
- Eating raw meat: High risk without cooking
- Eating raw fish: High risk without cooking
- Iron Stomach perk: -75% risk
- Sensitive Stomach perk: +100% risk (2x chance)
Prevention
- Always cook meat and fish
- Cook foraged items when possible
- Use medicine if poisoned
- Maintain hygiene to reduce infection risk