Items
When you open your pack in Last State, every gram matters and every trade can decide tomorrow.
Use this page as a field ledger:
- plan what to carry before long routes
- decide what to keep, stash, or sell
- compare high-value finds against their weight cost
Resource Registry
| Label | Key | Source | Category | Weight (kg) | Value | Description |
|---|---|---|---|---|---|---|
| Acorns | acorns | gathering | Food | 0.14 | 3 | Nut source, needs processing. |
| Alpine flowers | alpine_flowers | gathering | Materials | 0.06 | 6 | Rare mountain blooms. |
| Animal fat | animalFat | gathering | Food | 0.18 | 6 | Fuel, preservation, and cooking. |
| Antibiotics | antibiotics | gathering | Medicine | 0.1 | 43 | Strong medication to fight average infections. |
| Antiseptic | antiseptic | gathering | Medicine | 0.15 | 33 | Disinfects wounds to prevent infection. |
| Apple seeds | appleSeeds | farming | Seeds | 0.02 | 7 | Grow apple trees. Long term investment. |
| Apples | apples | gathering | Food | 0.15 | 4 | Fresh orchard fruit. |
| Arrows | arrows | gathering | Weapons | 0.03 | 8 | Ammunition for bow. |
| Asbestos | asbestos | gathering | Materials | 0.25 | 3 | Hazardous fireproof material. Handle with care. |
| Asphalt chunks | asphalt_chunks | gathering | Materials | 1.8 | 2 | Recyclable road material. |
| Baked pie | pie | gathering | Food | 0.4 | 12 | A rustic fruit pie. Used in feasts. |
| Barometer | Barometer | gathering | Materials | - | 60 | Value defined in game balance table. |
| Battery cell | batteryCell | ruins | Components | 0.18 | 11 | Powers lamps and electronics. |
| Beam | beams | crafting | Materials | 3.6 | 11 | Strong beams, supports for roofs and floors. |
| Bean seeds | beanSeeds | farming | Seeds | 0.02 | 6 | Plant beans. |
| Beans | beans | gathering | Food | 0.16 | 5 | Protein-rich legume. |
| Bee swarm | beeSwarm | gathering | Materials | - | 15 | Active bees for an apiary. |
| Beeswax | beeswax | gathering | Materials | 0.15 | 6 | For candles and sealing. |
| Beet seeds | beetSeeds | farming | Seeds | 0.01 | 6 | Plant beets. |
| Beets | beets | gathering | Food | 0.18 | 3 | Earthy root vegetable. |
| Berries | berries | gathering | Food | 0.12 | 6 | Fresh or for cooking. |
| Berry bush seeds | berryBushSeeds | farming | Seeds | 0.02 | 7 | Grow berry bushes. |
| Big Game Trap | biggametrap | gathering | Materials | 3.5 | 34 | Auto-generated resource entry. |
| Bird eggs | birdEggs | gathering | Food | 0.16 | 5 | Boiled safer and more nutritious. |
| Birch bark | birch_bark | gathering | Materials | 0.08 | 3 | Excellent tinder. |
| Bog iron | bog_iron | gathering | Materials | 0.7 | 8 | Iron deposits from swamps. |
| Bolts | bolts | gathering | Weapons | 0.03 | 8 | Ammunition for crossbow. |
| Bone | bone | gathering | Materials | 0.35 | 3 | Tools, reinforcements, and broth. |
| Bone hook | bone_hook | gathering | Tools | 0.02 | 3 | Primitive fishing hook. |
| Bricks | bricks | gathering | Materials | 1.5 | 4 | Solid construction material. |
| Broken glass | broken_glass | gathering | Materials | 0.12 | 3 | Sharp fragments. Dangerous but useful. |
| Broken Twig | broken_twig | gathering | Materials | 0.1 | 1 | Auto-generated resource entry. |
| Cabbage | cabbage | gathering | Food | 0.4 | 5 | Leafy green vegetable. |
| Cabbage seeds | cabbageSeeds | farming | Seeds | 0.01 | 6 | Plant cabbage. |
| Camp Cooking Rig | Camp Cooking Rig | gathering | Materials | - | 28 | Value defined in game balance table. |
| Canned food | cannedFood | gathering | Food | 0.35 | 10 | Food ready to eat. |
| Caravan | caravan | gathering | Materials | - | 500 | Value defined in game balance table. |
| Carrot seeds | carrotSeeds | farming | Seeds | 0.01 | 6 | Plant carrots. |
| Carrots | carrots | gathering | Food | 0.12 | 4 | Crunchy vegetable. |
| Cashbox parts | cashbox_parts | gathering | Materials | 0.45 | 19 | Commercial district drawer and lock parts. |
| Cattail roots | cattail_roots | gathering | Materials | 0.22 | 4 | Starchy root vegetable. |
| Ceramic shards | ceramic_shards | gathering | Materials | 0.2 | 3 | Sharp pottery pieces. |
| Circuit board | circuitBoard | ruins | Components | 0.16 | 12 | Base for advanced electronic projects. |
| Clams | clams | fishing | Food | 0.22 | 5 | Saltwater clams. |
| Clay | clay | gathering | Materials | 0.35 | 2 | Basic pottery material. |
| Clean water | water | gathering | Food | 0.2 | 6 | Safe to drink. |
| Clean water | cleanWater | gathering | Food | 0.2 | 5 | Purified water. |
| Club | Club | gathering | Weapons | - | 18 | Value defined in game balance table. |
| Coal | coal | gathering | Materials | 0.6 | 6 | High-energy heavy fuel. |
| Concrete chunks | concrete_chunks | gathering | Materials | 2 | 3 | Heavy rubble. Material for fortification. |
| Cooking sticks | sticks | gathering | Materials | 0.08 | 1 | Wooden sticks for skewers and cooking. |
| Copper wire | copperWire | gathering | Components | 0.12 | 8 | Conductive material for electronics and traps. |
| Cordage | cordage | gathering | Materials | 0.2 | 7 | Binding for structures, traps, and gear. |
| Crayfish | crayfish | fishing | Food | 0.15 | 5 | Small freshwater crustacean. |
| Crickets | crickets | gathering | Materials | 0.01 | 1 | Insect bait for fishing. |
| Crossbow | Crossbow | gathering | Weapons | 2 | 68 | A heavy ranged weapon usually recovered from military or industrial caches. |
| Crowbar | Crowbar | gathering | Tools | - | 44 | Tool for prying open light caches and crates. |
| Crystal shards | crystal_shards | gathering | Materials | 0.15 | 13 | Rare, sharp crystals. |
| Cucumber seeds | cucumberSeeds | farming | Seeds | 0.01 | 6 | Plant cucumbers. |
| Cucumbers | cucumbers | gathering | Food | 0.18 | 3 | Crisp vegetable. |
| Cured pelt | cured_pelt | gathering | Materials | - | 10 | Preserved fur. |
| Dandelion | dandelion | gathering | Materials | 0.07 | 2 | Edible leaves and roots. |
| Data drives | data_drives | gathering | Materials | 0.09 | 36 | Encrypted research and civic storage modules. |
| Dog tags | dog_tags | gathering | Materials | 0.06 | 18 | Military identity tags with archival trade value. |
| Driftwood | driftwood | gathering | Materials | 2.8 | 1 | Weathered wood. |
| Driftwood Scrap | driftwood_scrap | gathering | Materials | 0.5 | 1 | Auto-generated resource entry. |
| Duct tape | ductTape | gathering | Materials | 0.26 | 7 | Quick repairs, joining materials. |
| Electric Heater | electric heater | gathering | Devices | - | 150 | Warms the surroundings when powered. |
| Electronics | electronics | ruins | Components | 0.35 | 11 | For advanced devices and repairs. |
| Engine parts | engineParts | gathering | Components | 1.4 | 21 | Vital components for repairing vehicles and generators. |
| Evidence bags | evidence_bags | gathering | Materials | 0.07 | 16 | Tagged police evidence pouches. |
| Exam records | exam_records | gathering | Materials | 0.05 | 11 | School district records and graded sheets. |
| Fabric | fabric | gathering | Materials | 0.25 | 9 | Clothing, bandages and reinforcement. |
| Family heirloom | family_heirloom | gathering | Materials | 0.4 | 45 | A preserved keepsake from a ruined home district. |
| Fastener | fasteners | gathering | Materials | 0.22 | 7 | Fastening material for construction and armor. |
| Feathers | feathers | gathering | Materials | 0.02 | 3 | Lightweight material for fletching arrows. |
| Ferns | ferns | gathering | Materials | 0.12 | 2 | Common undergrowth. |
| Fertilizer | fertilizer | gathering | Materials | 0.5 | 12 | Enriches soil for farming. |
| Field rations | field_rations | gathering | Food | 0.22 | 20 | Compact military emergency rations. |
| Film reels | film_reels | gathering | Materials | 0.3 | 18 | Preserved entertainment reels from old cinemas. |
| Fire nozzles | fire_nozzles | gathering | Materials | 0.9 | 24 | High-pressure nozzles from fire stations. |
| Flint | flint | gathering | Materials | 0.4 | 6 | For starting fires and primitive tools. |
| Flood debris | flood_debris | gathering | Materials | 2.5 | 1 | Mixed washed-up materials. |
| Floorboard | floorboard | gathering | Materials | 2.8 | 9 | Floor planks planed on both sides. |
| Freshwater mussels | freshwater_mussels | fishing | Food | 0.18 | 5 | Edible freshwater shellfish. |
| Frogs | frogs | gathering | Materials | 0.1 | 2 | Amphibian bait. |
| Fungicide spray | fungicideSpray | gathering | Materials | - | - | Treatment mix for fungal and blight greenhouse infections. |
| Garden berries | cultivatedBerries | gathering | Food | 0.1 | 3 | Sweet berries from your farm. |
| Garden Shears | Garden Shears | gathering | Tools | - | 12 | Value defined in game balance table. |
| Garden Trowel | trowel | gathering | Tools | - | - | Small tool for digging and planting. |
| Gasoline | gasoline | gathering | Materials | - | 15 | High-grade fuel. |
| Glass shard | glassShard | gathering | Materials | 0.08 | 5 | Improvised blades, containers. |
| Gold Bar | gold_bar | gathering | Materials | 0.5 | 92 | Auto-generated resource entry. |
| Gold Lure | gold_lure | gathering | Tools | - | 44 | Value defined in game balance table. |
| Grow Lights | grow lights | gathering | Devices | - | 200 | Doubles crop growth in greenhouse. |
| Grubs | grubs | gathering | Materials | 0.02 | 1 | Fatty insect bait. |
| Guard rail | guardrailmetal | gathering | Materials | 1.4 | 6 | Heavy steel scrap. |
| Hardwood | hardwood | gathering | Materials | 3.5 | 3 | Superior wood for reinforced structures. |
| Herbal remedy | herbalRemedy | gathering | Medicine | 0.05 | 18 | Natural mix promoting healing. |
| Hickory nuts | hickory_nuts | gathering | Food | 0.1 | 5 | Hard-shelled nutritious nuts. |
| Hoe | hoe | gathering | Tools | - | - | Tool for tilling soil. |
| Charcoal | charcoal | gathering | Materials | 0.15 | 5 | Fuel and filtration material. |
| Chef'S Knife | Chef's Knife | gathering | Materials | - | 15 | Value defined in game balance table. |
| Chemical supplies | chemSupplies | gathering | Medicine | 0.3 | 15 | Base for disinfection and medicines. |
| Cherries | cherries | gathering | Food | 0.08 | 2 | Fresh orchard fruit. |
| Cherry seeds | cherrySeeds | farming | Seeds | 0.02 | 7 | Grow cherry trees. |
| Incendiary Charge | Incendiary Charge | gathering | Weapons | - | 42 | High-heat compound to breach reinforced vaults. |
| Incense resin | incense_resin | gathering | Materials | 0.1 | 12 | Fragrant resin stock from sanctuaries. |
| Insulation foam | insulationFoam | gathering | Materials | 0.24 | 7 | Insulation and protection against cold. |
| Iron lure | iron_lure | gathering | Tools | 0.1 | 7 | Durable metal lure. |
| Iron ore | iron_ore | gathering | Materials | 1.5 | 13 | Raw iron, needs smelting. |
| Kevlar Plate | kevlar_plate | gathering | Materials | 1.2 | 68 | Auto-generated resource entry. |
| Lab notebooks | lab_notebooks | gathering | Materials | 0.16 | 16 | Bound school/research notes with practical diagrams. |
| Lead pipes | lead_pipes | gathering | Materials | 1.2 | 5 | Heavy pipes. Source of soft metal. |
| Lead sinkers | lead_sinkers | gathering | Tools | - | 3 | Weights to improve fishing depth. |
| Leather | leather | gathering | Materials | 0.35 | 10 | Tanned hide for crafting gear. |
| Leeches | leeches | gathering | Materials | 0.02 | 4 | Medicinal bait. |
| Lettuce | lettuce | gathering | Food | 0.1 | 3 | Fresh greens. |
| Lettuce seeds | lettuceSeeds | farming | Seeds | 0.01 | 5 | Plant lettuce. |
| Light Bulb | light_bulb | gathering | Devices | - | 15 | Simple electric light. |
| Lichen | lichen | gathering | Materials | 0.04 | 3 | Survival food. |
| Lockpick Set | Lockpick Set | gathering | Tools | - | 36 | Fine tools for opening sealed cases. |
| Machete | Machete | gathering | Weapons | - | 45 | Value defined in game balance table. |
| Machine bearings | machine_bearings | gathering | Components | 0.35 | 24 | Precision bearings from industrial assemblies. |
| Maple sap | maple_sap | gathering | Materials | 0.3 | 5 | Sweet, energy-rich sap. |
| Marker posts | marker_posts | gathering | Materials | 0.5 | 4 | Plastic or wood markers. |
| Marsh gas | marsh_gas | gathering | Materials | 0.02 | 1 | Flammable gas trapped in containers. |
| Master rod | master_rod | gathering | Tools | 1.2 | 28 | Professional fishing gear. |
| Meadow mushrooms | meadow_mushrooms | gathering | Food | 0.15 | 4 | Common field mushrooms. |
| Medicine | medicine | gathering | Medicine | 0.05 | 20 | Consumed for treatment and disinfection. |
| Metal hook | metal_hook | gathering | Tools | 0.02 | 6 | Fishing hook. Essential for rods. |
| Milk | milk | gathering | Food | 0.2 | 6 | Fresh milk from well-cared livestock. |
| Minnows | minnows | gathering | Materials | 0.05 | 2 | Small bait fish. |
| Moss | moss | gathering | Materials | 0.05 | 2 | Soft insulation material. |
| Mountain clay | mountain_clay | gathering | Materials | 0.4 | 4 | Hard clay from highlands. |
| Mountain herbs | mountain_herbs | gathering | Materials | 0.08 | 8 | Potent high-altitude herbs. |
| Multimeter | Multimeter | gathering | Components | - | 18 | Value defined in game balance table. |
| Mussels | mussels | fishing | Food | 0.18 | 5 | Saltwater mussels. |
| Nailed Club | Nailed Club | gathering | Weapons | - | 34 | Value defined in game balance table. |
| Needle | needle | gathering | Tools | 0.02 | 4 | Sewing needle used in clothing and packs. |
| Oak bark | oak_bark | gathering | Materials | 0.1 | 3 | Tanning agent. |
| Obsidian | obsidian | gathering | Materials | 0.8 | 11 | Sharp volcanic glass. |
| Offal | offal | gathering | Materials | 0.22 | 4 | Can be processed into bait or feed. |
| Oil residue | oil_residue | gathering | Materials | 0.2 | 4 | Flammable sludge. |
| Old books | old_books | gathering | Materials | 0.3 | 8 | Ancient knowledge. Reading improves morale and skills. |
| Old nails | old_nails | gathering | Materials | 0.15 | 4 | Rusted nails. Can be straightened into fasteners. |
| Painkillers | painkillers | gathering | Medicine | 0.05 | 28 | Relieves pain and helps with rest. |
| Paint chips | paint_chips | gathering | Materials | 0.08 | 2 | Colorful flakes. |
| Pantry coupons | pantry_coupons | gathering | Materials | 0.05 | 12 | Old ration slips from residential districts. |
| Paracord | paracord | gathering | Materials | 0.12 | 6 | High-strength cordage substitute. |
| Pear seeds | pearSeeds | farming | Seeds | 0.02 | 7 | Grow pear trees. |
| Pears | pears | gathering | Food | 0.16 | 4 | Fresh orchard fruit. |
| Peat | peat | gathering | Materials | 0.5 | 3 | Slow-burning fuel. |
| Permit stamps | permit_stamps | gathering | Materials | 0.03 | 13 | Administrative stamps from civic offices. |
| Pest spray | pestSpray | gathering | Materials | - | - | Targeted greenhouse spray to suppress pest outbreaks. |
| Pine nuts | pineNuts | gathering | Food | 0.12 | 5 | Energy, can be eaten raw. |
| Pine resin | pine_resin | gathering | Materials | 0.06 | 4 | Sticky flammable resin. |
| Planks | planks | crafting | Materials | 2.5 | 11 | Processed planks for walls and floors. |
| Plastic Bottle | plastic_bottle | gathering | Materials | 0.1 | 2 | Auto-generated resource entry. |
| Plastic scraps | plasticScraps | gathering | Materials | 0.2 | 4 | Insulation and small parts. |
| Plum seeds | plumSeeds | farming | Seeds | 0.02 | 7 | Grow plum trees. |
| Plums | plums | gathering | Food | 0.12 | 3 | Fresh orchard fruit. |
| Potato seeds | potatoSeeds | farming | Seeds | 0.03 | 8 | Tubers for planting potatoes. (Spring/Summer) |
| Potatoes | potatoes | farming | Food | 0.2 | 6 | Staple crop. Boil or bake. |
| Prairie grass | prairie_grass | gathering | Materials | 0.1 | 1 | Dry grass for tinder/bedding. |
| Prepared food | food | gathering | Food | 0.2 | 8 | Prepared portions, ready to eat. |
| Pumpkin seeds | pumpkinSeeds | farming | Seeds | 0.02 | 7 | Plant pumpkins. |
| Pumpkins | pumpkins | gathering | Food | 0.6 | 6 | Large gourd. |
| Quartz | quartz | gathering | Materials | 0.25 | 9 | Crystalline mineral. |
| Radio receiver | radioReceiver | ruins | Materials | 0.85 | 22 | Signal receiver module for radio assembly. |
| Radio transmitter | radioTransmitter | ruins | Materials | 0.9 | 22 | High-frequency transmitter module. |
| Radish seeds | radishSeeds | farming | Seeds | 0.01 | 5 | Seeds for planting radishes. (Spring/Autumn) |
| Radishes | radishes | gathering | Food | 0.08 | 2 | Spicy root vegetable. |
| Rail schematics | rail_schematics | gathering | Materials | 0.2 | 23 | Technical route and signal diagrams. |
| Raw fish | rawFish | fishing | Food | 0.25 | 7 | Needs cooking, otherwise risk of illness. |
| Raw meat | rawMeat | gathering | Food | 0.3 | 8 | Needs cooking to be safe. |
| Raw pelt | pelt | gathering | Materials | 0.8 | 5 | Untreated animal skin. |
| Rebar | rebar | gathering | Materials | 1.8 | 7 | Reinforcement, spikes, and frame parts. |
| Reed fibers | reed_fibers | gathering | Materials | 0.09 | 4 | Processed wetland fibers for weaving and cordage. |
| Reed stalks | reed_stalks | gathering | Materials | 0.18 | 3 | Weaving material. |
| Reflectors | reflectors | gathering | Materials | 0.15 | 7 | Safety markers. |
| Refrigerator | fridge | gathering | Devices | - | 300 | Keeps food fresh longer when powered. |
| Reinforced rod | reinforced_rod | gathering | Tools | 1.5 | 25 | Sturdy fishing pole. |
| Reliquary fragments | reliquary_fragments | gathering | Materials | 0.35 | 27 | Ornate religious metal and ceramic fragments. |
| Rescue harness | rescue_harness | gathering | Materials | 0.75 | 29 | A reinforced harness used in emergency response. |
| Resin | resin | gathering | Materials | 0.05 | 6 | Sealing, repairs, and making adhesives. |
| Riot shield panel | riot_shields | gathering | Materials | 1.25 | 26 | Cut section of hardened riot shield. |
| River clams | river_clams | fishing | Food | 0.22 | 5 | Burrowing freshwater clams. |
| River clay | river_clay | fishing | Materials | 0.38 | 2 | Fine clay from riverbanks. |
| River gems | river_gems | fishing | Materials | 0.12 | 23 | Small precious stones from the river. |
| River glass | river_glass | fishing | Materials | 0.06 | 5 | Smoothed glass pieces. |
| River moss | river_moss | fishing | Materials | 0.06 | 2 | Water-filtering plant. |
| River pearls | river_pearls | fishing | Materials | 0.08 | 24 | Rare gems from mussels. |
| River reeds | river_reeds | fishing | Materials | 0.14 | 2 | Flexible water plants. |
| River stones | river_stones | fishing | Materials | 0.9 | 2 | Smooth stones. |
| River weed | river_weed | fishing | Food | 0.2 | 4 | Edible aquatic plant. |
| Road gravel | road_gravel | gathering | Materials | 0.7 | 1 | Construction aggregate. |
| Road signs | road_signs | gathering | Materials | 1 | 6 | Metal sheet source. |
| Root tubers | rootTubers | gathering | Food | 0.26 | 5 | Hearty supply, cook for better effect. |
| Rubber | rubber | gathering | Materials | 0.35 | 5 | Flexible material. |
| Rusted Spoon | rusted_spoon | gathering | Materials | 0.1 | 1 | Auto-generated resource entry. |
| Rusted tools | rusted_tools | gathering | Materials | 0.8 | 7 | Corroded tools. Can be scrapped for metal. |
| Salt | salt | gathering | Materials | 0.1 | 8 | Preservation and taste. |
| Sand | sand | gathering | Materials | 0.8 | 1 | For glassmaking and construction. |
| Scrap metal | scrapMetal | gathering | Materials | 1.2 | 6 | Material for improvised tools. |
| Sealed dossiers | sealed_dossiers | gathering | Materials | 0.08 | 34 | Government dossiers with intact seals. |
| Seaweed | seaweed | gathering | Food | 0.18 | 3 | Light nutrition, better after cooking. |
| Seaweed Clump | seaweed_clump | gathering | Food | 0.2 | 1 | Auto-generated resource entry. |
| Serrated Edge Mod | serratededgemod | gathering | Weapons | - | 105 | Rare edge enhancement that improves cutting trauma. |
| Service fuses | service_fuses | gathering | Components | 0.06 | 10 | Electrical protection fuses from utility closets. |
| Shells | shells | gathering | Materials | 0.12 | 3 | Calcium source / decoration. |
| Shingles | shingles | gathering | Materials | 0.06 | 2 | Light shingles for roof covering. |
| Shiny lure | shiny_lure | gathering | Tools | 0.05 | 9 | Artificial bait to attract fish. |
| Shore Crabs | crabs | gathering | Food | 0.25 | 6 | Small saltwater crabs. |
| Silver ore | silver_ore | gathering | Materials | 1.2 | 16 | Precious metal ore. |
| Simple rod | simple_rod | gathering | Tools | 1 | 15 | Basic fishing pole. |
| Skeleton Fish | skeleton_fish | fishing | Materials | 0.2 | 1 | Auto-generated resource entry. |
| Slingshot Ball | slingshot_ball | gathering | Weapons | 0.03 | 6 | Ammunition for slingshot. |
| Small Generator | generator | gathering | Devices | - | 200 | Automatic electricity generator (25W). |
| Snails | freshwater_snails | gathering | Food | 0.1 | 3 | Edible if cooked well. |
| Snare wire | snare_wire | gathering | Materials | 0.08 | 6 | Trap wire for snare crafting. |
| Sod | sod | gathering | Materials | 0.5 | 2 | Grass turf for insulation. |
| Soggy Boot | soggy_boot | gathering | Materials | 0.8 | 1 | Auto-generated resource entry. |
| Soggy Newspaper | soggy_newspaper | gathering | Materials | 0.2 | 1 | Auto-generated resource entry. |
| Solar Panel | solar_panel | gathering | Devices | - | 120 | Generates electricity from sunlight. |
| Solvent canisters | solvent_canisters | gathering | Materials | 0.28 | 22 | Industrial solvent canisters, still usable. |
| Specimen vials | specimen_vials | gathering | Materials | 0.08 | 15 | Sealed sample vials from research wings. |
| Splint | splint | gathering | Medicine | 0.3 | 23 | Stabilizes fractures. |
| Sprinklers | sprinklers | gathering | Devices | - | 180 | Automatically waters crops when powered. |
| Stage props | stage_props | gathering | Materials | 0.5 | 14 | Reusable prop pieces from theaters and halls. |
| Stakes | stakes | gathering | Materials | 0.12 | 3 | Sharpened stakes for reinforcing walls. |
| Sterile kits | sterile_kits | gathering | Medicine | 0.18 | 28 | Sealed sterile packs recovered from clinics. |
| Stone | stone | gathering | Materials | 1 | 3 | For tools, fireplace and improvised weapons. |
| Storefront ledgers | storefront_ledgers | gathering | Materials | 0.18 | 17 | Transaction ledgers from market ruins. |
| Sunflower seeds | sunflower_seeds | farming | Seeds | 0.12 | 5 | Edible seeds. |
| Swamp clay | swamp_clay | gathering | Materials | 0.35 | 3 | Dense clay from wetlands. |
| Swamp mushrooms | swamp_mushrooms | gathering | Food | 0.2 | 5 | Moisture-loving fungi. |
| Tangled Line | tangled_line | gathering | Materials | 0.1 | 2 | Auto-generated resource entry. |
| Tanning liquor | tanning_liquor | gathering | Materials | 0.25 | 8 | For leather working. |
| Tar | tar | crafting | Materials | 0.18 | 7 | Tar/bitumen for sealing roofs and wood. |
| Thistle | thistle | gathering | Materials | 0.09 | 2 | Prickly plant with medicinal uses. |
| Tile pieces | tile_pieces | gathering | Materials | 0.4 | 3 | Fragments of flooring/roofing. |
| Tin Can | tin_can | gathering | Materials | 0.1 | 1 | Auto-generated resource entry. |
| Tinder | tinder | gathering | Materials | 0.05 | 1 | Needed to start a fire. |
| Tire rubber | tire_rubber | gathering | Materials | 0.6 | 4 | Durable rubber source. |
| Tomato seeds | tomatoSeeds | farming | Seeds | 0.01 | 6 | Seeds for planting tomatoes. (Spring/Summer) |
| Tomatoes | tomatoes | farming | Food | 0.14 | 5 | Fresh vegetables. |
| Transformer coils | transformer_coils | gathering | Components | 0.55 | 30 | Heavy utility coils from substations. |
| Transit passes | transit_passes | gathering | Materials | 0.03 | 9 | Old metro and bus passes from transit hubs. |
| Tree fungus | tree_fungus | gathering | Materials | 0.18 | 4 | Medicinal or tinder fungus. |
| Triage tags | triage_tags | gathering | Medicine | 0.03 | 14 | Hospital triage labels useful for medical sorting. |
| Unboiled water | unboiledWater | gathering | Food | 0.2 | 2 | Boil before drinking. |
| Vitamins | vitaminSupplements | gathering | Medicine | 0.1 | 23 | Boosts general health and immunity. |
| Water chestnuts | water_chestnuts | gathering | Food | 0.16 | 5 | Crunchy aquatic tuber. |
| Water lily | water_lily | gathering | Food | 0.14 | 4 | Aquatic plant parts. |
| Water ration | water_ration | gathering | Food | 0.5 | 5 | Emergency water pouch. |
| Waterwheel | waterwheel | gathering | Devices | - | 180 | Generates electricity from flowing water. Must be on river tile. |
| Weapon Mod Kit | weaponmodkit | gathering | Weapons | - | 78 | Rare upgrade set for weapon tuning and fitting. |
| Wild flowers | wild_flowers | gathering | Materials | 0.08 | 2 | Decorative and medicinal. |
| Wild grain | wildGrain | gathering | Food | 0.2 | 7 | Base for porridge, suitable for stew. |
| Wild herbs | wildHerbs | gathering | Materials | 0.1 | 9 | Flavoring and simple remedies. |
| Wild honey | wildHoney | gathering | Food | 0.24 | 10 | Sweetener and quick energy. |
| Wild mushrooms | wildMushrooms | gathering | Materials | 0.22 | 5 | Always cook to be safe. |
| Wild onions | wildOnions | gathering | Food | 0.18 | 6 | Food flavoring, suitable for stew. |
| Wild peppers | peppers | gathering | Food | 0.12 | 5 | Spicy wild peppers. Adds flavor to kebabs. |
| Wild wheat | wild_wheat | gathering | Food | 0.18 | 5 | Grain source. |
| Willow bark | willow_bark | gathering | Medicine | 0.09 | 4 | Natural painkiller. |
| Wind Turbine | wind_turbine | gathering | Devices | - | 150 | Generates electricity from wind. |
| Wood | wood | gathering | Materials | 3 | 2 | Fuel for fire and basic construction. |
| Wool | wool | gathering | Materials | 0.35 | 18 | Sheared sheep wool. Valuable textile material and trade good. |
| Worms | worms | gathering | Materials | 0.01 | 1 | Basic bait for fishing. |